#ifndef GAMEVICTORSENCE_H
#define GAMEVICTORSENCE_H
#include "cocos2d.h"
#include "ui/CocosGUI.h" 
using namespace cocos2d;
using namespace ui;

class GameVictorScene:public Scene {
public:
	virtual bool init();
	static Scene* createScene();
	CREATE_FUNC(GameVictorScene);
};
#endif